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80 4 Brief Survey of Cognitive Architectures 4.5.2 The Society of Mind and the Emotion Machine In his influential but controversial book The Society of Mind [Min&8], Marvin Minsky described a model of human intelligence as something that is built up from the interactions of numerous simple agents. He spells out in great detail how various particular cognitive functions may be achieved via agents and their interactions. He leaves no room for any central algorithms or structures of thought, famously arguing: “What magical trick makes us intelligent? The trick is that there is no trick. The power of intelligence stems from our vast diversity, not from any single, perfect principle.” This perspective was extended in the more recent work The Emotion Machine [Min07], where Minsky argued that emotions are “ways to think” evolved to handle different “problem types” that exist in the world. The brain is posited to have rule-based mechanisms (selectors) that turns on emotions to deal with various problems. Overall, both of these works serve better as works of speculative cognitive science than as works of AI or cognitive architecture per se. As neurologist Richard Restak said in his review of Emotion Machine, “Minsky does a marvelous job parsing other complicated mental activities into simpler elements. ... But he is less effective in relating these emotional functions to what’s going on in the brain.” As Restak added, he is also not so effective at relating these emotional functions to straightforwardly implementable algorithms or data structures. Push Singh, in his PhD thesis and followup work [SBC05], did the best job so far of creating a concrete AI design based on Minsky’s ideas. While Singh’s system was certainly interesting, it was also noteworthy for its lack of any learning mechanisms, and its exclusive focus on explicit rather than implicit knowledge. Due to Singh’s tragic death, his work was never brought anywhere near completion. It seems fair to say that there has not yet been a serious cognitive architecture posed based closely on Minsky’s ideas. 4.5.3 DUAL The closest thing to a Minsky-ish cognitive architecture is probably DUAL, which takes the Society of Mind concept and adds to it a number of other interesting ideas. DUAL integrates symbolic and connectionist approaches at a deeper level than CLARION, and has been used to model various cognitive functions such as perception, analogy and judgment. Computations in DUAL emerge from the self-organized interaction of many micro-agents, each of which is a hybrid symbolic/connectionist device. Each DUAL agent plays the role of a neural network node, with an activation level and activation spreading dynamics; but also plays the role of a symbol, manipulated using formal rules. The agents exchange messages and activation via links that can be learned and modified, and they form coalitions which collectively represent concepts, episodes, and facts. The structure of the model is sketchily depicted in Figure 4.10, which covers the application of DUAL to a toy environment called TextWorld. The visual input corresponding to a stim- ulus is presented on a two-dimensional visual array representing the front end of the system. Perceptual primitives like blobs and terminations are immediately generated by cheap parallel computations. Attention is controlled at each time by an object which allocates it selectively to some area of the stimulus. A detailed symbolic representation is constructed for this area which tends to fade away as attention is withdrawn from it and allocated to another one. Cate- HOUSE_OVERSIGHT_012996

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Filename HOUSE_OVERSIGHT_012996.jpg
File Size 0.0 KB
OCR Confidence 85.0%
Has Readable Text Yes
Text Length 3,637 characters
Indexed 2026-02-04T16:18:06.953712

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